
Loota
A downloadable game
LOOT. BUILD. SURVIVE.
Explore a reactive open world where every supply run is dangerous, every survivor remembers what you do, and every death is permanent.
Every trip is a gamble. Every death is final.
WELCOME TO LOOTA
Survival is rarely the sensible option.
Search abandoned buildings, gather food, collect weapons, farm the land and build somewhere worth defending.
You can fight for everything you find, but the world reacts to violence. Towns become frightened, survivors become defensive, and dead residents may eventually return.
EXPLORE
Travel through an open world of towns, forests, farms, ruins and dangerous coastlines. Every journey offers new places to discover, supplies to recover and risks worth weighing.
SCAVENGE
Search abandoned buildings for food, tools, equipment and weapons. Carry what you can, leave what you cannot, and decide what is valuable enough to bring home.
BUILD
Create a base, start a farm and turn your collected supplies into somewhere safe and cosy.
Store what matters, prepare for the next journey, or risk everything pushing deeper into the world for better loot.
SURVIVE
Fight, escape, negotiate or hide. Each journey can make your future stronger—or leave you starting again with little more than experience and a better plan.
In Loota, survival is not about avoiding every mistake. It is about deciding what is worth risking.
THE WORLD REMEMBERS
Your actions change more than your inventory.
NPCs have personalities, relationships and permanent lives. Settlements react to danger, violence and loss.
Survivors may become frightened, defensive or openly hostile depending on what happens around them.
Kill too many permanent residents and the dead may begin returning.
Clearing a town is easy. Living with what comes next is the difficult part.
CORE FEATURES
- Open-world survival and exploration
- Permanent player and NPC death
- Reactive towns and character behaviour
- NPC personalities, relationships and memories
- Looting, farming and resource storage
- Base construction and shelter progression
- Melee weapons, firearms and improvised equipment
- Dynamic settlement fear, defence and violence
- A zombie threat caused by excessive killing
- A world shaped by your decisions
Every item could save you. Every sound could mean danger. Every death is final.
DEMO SOON!
| Updated | 2 days ago |
| Published | 3 days ago |
| Status | In development |
| Author | laidegamers |
| Genre | Survival |
| AI Disclosure | AI Assisted, Code, Graphics |

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